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PresentationAfter conducting usability tests with paper prototypes and using the cognitive walkthrough technique, we spent time reflecting on the past semester. During this reflection, we saw the importance of properly defining scope on our design process. For example, we avoided expanding the scope of the project in including any feature that would require attention that would lower the interaction patrons would have with the bartender. This was important because of the value our personas place on personal interaction.
Additionally, we learned the importance of understanding the scope of results we could expect from the various usability tests we ran. The paper prototype was extremely helpful in understanding how our users would (and would not) interact with the interface. However, low fidelity prototypes were less useful in testing exact design of buttons and other elements as well as how the interface would scale with large databases. Find the presentation here.